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Horizon Forbidden West – Cauldron Hard Surface Assets

High poly render of various futuristic hard surface assets used inside cauldrons in Horizon Forbidden West. In addition to these sculpts, artists at Kudos Productions were responsible for designing majority of components, as well as game mesh, texturing, and Lods. These components are reassembled and used throughout the cauldron area.

For these cauldron asset, I did part of the highpoly cleanup, as well as some of the game meshes and textures.

A big thank you to the environment asset team at Guerrilla for their invaluable art direction and giving us the opportunities to work on this amazing game.
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Art Direction (Guerrilla):
Alex Zapata

https://www.artstation.com/lexisflex73

Bjorn Kjerrgren
Jing Zhang

https://www.artstation.com/jing978

Guillaume Sinou

https://www.artstation.com/novaah

©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden West is a registered trademark or trademark of Sony Interactive Entertainment LLC.